Short and sweet update for today, gang. I’m very pleased to announce that Among the Innocent: A Stricken Tale will be released on Steam on the 14th of February 2017, for Windows PC and Mac! The game is priced at $9.99 or R109 (or thereabouts for your local currency), and will be run with a 10% launch… Read More


boxed-version

It’s been about five weeks since I launched Among the Innocent at rAge JHB 2016, and I thought it’s beyond time for me to catch you all up on how things went, how things are going now, and where they’re headed in the near future. I intended to do something like this sooner, but I’ve… Read More


among-the-innocent-9

Today marks a very special moment, Among the Innocent: A Stricken Tale has been released. This is the end of 15 months of development work, art production, bug-fixing, technical frustrations, deployment woes, and more passion than I’ve ever poured into a project. Before I get onto other details, here’s what you need to know about… Read More


Among the Innocent pre-beta screenshot (5)

Hi everyone! I just wanted to drop a quick update on the progress of the beta, Steam Greenlight plans, and pre-launch plans for Among the Innocent. Let’s get cracking! The Beta. I wanted to release the beta on Monday the 1st of August, but Things Happened, as they tend to, and not everything was ready in time.… Read More


It’s time that I started making these blog posts super casual. As it turns out, making a game and marketing a game require two separate brains, so I’m just going to go ahead and stop treating these blog posts as “marketing” things and just… write. I guess seven years of games journalism has taught me to question… Read More


Among-the-Innocent-alpha-(12)

It’s been a while, hasn’t it? I’d apologise for my lack of official blog posts (I’m quite frequently active on Twitter), but then we’d both just feel awkward because you know I’ve been working so hard on the dev side of things that I just haven’t had time. At least, that’s what you’d politely assume,… Read More


Among the Innocent: A Stricken Tale

Last weekend was Global Game Jam 2016, and, since I’m officially in the business of making games, I thought it’d be a good opportunity to hone my skills, do some networking, and spend 48 hours stressing about a tiny game. What a weekend it was! I broke the GGJ rules by teaming up before the… Read More


Among-the-Innocent-alpha-demo-screenshot

It’s been a busy few weeks for us in putting the final touches on the alpha demo, which has now been released! There are still a couple of bugs floating around, but they’re related to the save/load system so they’re not critical. At present, the demo is for 64-bit Windows PCs only. We’ll have a… Read More


Among the Innocent: A Stricken Tale

Got a few quick updates for you today. And a website theme change. I decided to dial back the visual elements somewhat, which, I have to admit, was holding me back from posting. That’s no good: posting on this blog is supposed to be a fun and light-hearted way for me to share the development… Read More


Among the Innocent A Stricken Tale

rAge weekend! As a Joburg-based gamer and long-time member of the games industry in South Africa, to me rAge Expo represents more than just 33,000+ tech and gaming lovers getting together under one roof, it represents progress and growth in this industry – something which I’ve had the privilege to see from all sides. For that… Read More